Sunday, June 9, 2013

Individual Milestone

As you will see from the various posts below in this blog I worked on the SituationENGINE project. The SituationENGINE is an environment where clients, students, architects, builders, or anyone can go to learn about the necessary processes involved in constructing a building. This environment is one that is virtual, interactive and informative in a way that you experience the same elements as if you were on a real site.

Our project delivers a number of things that could be useful to know about a certain construction. When in the SituationENGINE you are able to walk up to objects that you may not be familiar with and gain certain information about these. Information relating to the BCA (Building Code of Australia) and the NCC (National Construction Code) can be called to screen, the ability to measure certain elements is available and  the ability to see the stages of construction in order is also possible.

My Contribution

Over the course of the project I was involved in a few different areas to enable better work flow and progress. At the beginning of the project I was designated the ground work and slab area for modelling. This involved modelling the footings, the cages as part of the form work for the footings, the waterproof membrane layer, the chairs to support the form work for the slab, the form work itself, the timber framing which the concrete gets poured into to form the slab and the slab itself. I then also modeled the required plumbing for the ground floor amenities. With the little previous knowledge that I have of construction I also suggested and guided the other team members on what they were to model. When it came to importing the models into the SituationENGINE we found that my model had too many polygons and so I worked for quite a while with Fei trying to get these models into the Engine. After numerous hours of trial and error we eventually got the models into the Engine but the materials were then playing up on us. I helped the team with manually re-applying all the materials from inside CryENGINE.

Throughout the course of the project we have had to present on a number of occasions. Especially for the Intellectual Property presentation I was very much in control of organising the presentation and organised a few team meetings where I did my best to explain the different areas of Intellectual Property. I provided the other team members with information on specific topics and designated a topic to each team member. We had a few trial presentations and I helped where needed.

For the final presentation of the project I am again organising the prezi and the content that we will present on.